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AI & Gaming

Can an LLM really generate side quests? Where the tech actually stands

Several studios are experimenting with language models to generate quest content on the fly, with results that remain very uneven.

By Emily Carter··1 min read
Code on a screen, AI model development

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The dream of an open world with infinitely varied AI-generated quests has been around for years. The current technical reality is far more modest.

Text generation, yes — narrative coherence, not yet

An LLM can produce endlessly varied quest dialogue, but still struggles to stay consistent with the world, previously met characters, and a player’s earlier choices across a full playthrough.

The real current use: speeding up, not replacing

In practice, studios mainly use these tools to generate first drafts of side dialogue that human writers then rework, rather than for fully autonomous in-game content generation.

5,5sur 10

Verdict

Real-time AI-generated questing remains a technical horizon, not a playable reality today.

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