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Comparisons

Comparison: Big Walk reinvents the social co-op game

The creators of Untitled Goose Game return with a multiplayer adventure built around a single idea: forcing players to actually talk to each other.

By Jake Thompson··1 min read
Official artwork for Big Walk, reviewed in this article

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House House proved with Untitled Goose Game that a simple idea, executed well, beats every complex system. Big Walk confirms the method, scaled up to a group of two to twelve players.

Puzzles that only exist because you’re talking

Every puzzle here hinges on communication between players rather than reflexes or pure logic — a choice that turns each session into a social moment more than a mechanical challenge. It’s that near-theatrical constraint that makes every walk memorable.

Art direction that carries the concept

The open world you cross on foot is built for discovery in a group, with warm art direction that makes you want to stop just to chat. The game fully commits to its slow pace, going against the grain of action-focused co-op games.

9,0sur 10

Verdict

A co-op game that pulls off its riskiest bet: making conversation the actual gameplay mechanic.

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