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Comparisons

Comparison: Sid Meier's Civilization VII, the update that fixes (almost) everything

A year and a half after a rocky launch, Civilization VII has genuinely improved. But the rift between critics and players hasn't fully closed.

By Sarah Mitchell··1 min read
Official artwork for Sid Meier's Civilization VII, reviewed in this article

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Few games are as split between critics and players as Civilization VII: reviewers point to a “Test of Time” update that fixes a lot, while the community still hasn’t fully forgiven the launch.

What Test of Time actually fixes

The forced civilization-switching between eras, heavily criticized at release, is now better telegraphed and easier to follow, and a good chunk of the bugs that plagued early games are gone. Strip away that friction and the base game recovers the strategic depth you expect from a Civilization entry.

Trust that still needs rebuilding

The problem is the user score (around 3.8/10) remains dismal, and for good reason: aggressive DLC pricing and the sense of a game sold incomplete at launch still weigh on the title’s reputation, far more than its current quality actually warrants.

7,3sur 10

Verdict

A much better game today than it was at launch, but the trust it lost with players won’t be repaired by a single patch, however solid.

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